i dont know why screenshot didn't render input range button. :l
Harmanjot Singh
@arkharman12All comments
- @metehnaySubmitted over 2 years ago@arkharman12Posted over 2 years ago
A few things I have noticed:
- Looks like "Start my trial" button is missing a hover state?
- Mobile layout is not matching with the given design. Especially the billing area.
- There is no margin around content on 375px.
Good luck!
0 - @katrien-sSubmitted over 2 years ago
I've been studying all week on how to use API's and manipulate json-data. So this exercise was a nice test to see where I am.
@arkharman12Posted over 2 years agoYou might have to use
fetch("url", {cache: "no-cache"})
for quickly getting the new advice.Marked as helpful0 - @shashreesamuelSubmitted over 2 years ago
Feel free to leave any feedback on my solution, I don't have a certain part of the solution that need s feedback so always happy to improve and get better in this journey.
Cheers Happy coding 👍
@arkharman12Posted over 2 years agoAdd cursor to pointer over the whole accordion, you never know where the user is going to start opening! 😁
0 - @efs0-cod3Submitted over 2 years ago
Your feedback is appreciated. Thanks in advance!
@arkharman12Posted over 2 years agoI would say sizing, spacing and positioning of the overall site could be improved to better match with the given design.
Nice work overall and good luck!
1 - @kennbachSubmitted over 2 years ago
Hello Mentors,
Thank you for taking the time to review my project. Please feel free to make any comments and suggestions. All feedback is welcome.
Cheers!
@arkharman12Posted over 2 years agoA few things I have noticed in your solution:
- When the mobile menu is opened, it's not ideal to let the user scroll. Also, if the window width is increased while the menu is still open, half of the logo disappears.
- Change the color of the input field. I cannot see what I am typing.
Nice work overall and good luck!
Marked as helpful0 - @grmbyrnSubmitted over 2 years ago
I think it looks okay, but let me know if you spot anything!
@arkharman12Posted over 2 years agoSuccess and error message is not properly placed on desktop screens. Otherwise, looks good!
0 - @MohamedSalehjrSubmitted over 2 years ago
Hi any suggestions on how to create blur affect around button when user is hovering on it? Also any other feedback would be much appreciated.
@arkharman12Posted over 2 years ago- Use drop-shadow for the hover effect
- Advice delivery rate is quite slow
- Fixed width and height of the box is more appropriate for UX
Good luck!
1 - @rashmiraj513Submitted over 2 years ago
I think I have implemented this correctly.
@arkharman12Posted over 2 years ago- Button is not centered in the box.
- You might have to use
fetch("url", {cache: "no-cache"})
for quickly getting the new advice.
0 - @liezsmSubmitted over 2 years ago
Hi all just finished this challenge any feedbacks tips suggesstions advices will do 🥰. I'm curious tho how can I achieve that glowing box shadow when button is hovered, I tried it myself but my btn is clip-path so it doesn't show when hovered but when i removed clip-path it works, any idea how to do it?
@arkharman12Posted over 2 years agoMake the container with fixed width and height because jumping around of text is not best for UX. The position of the button should also be fixed in one place. Good luck!
Marked as helpful0 - @MabchirSubmitted over 2 years ago
It took a long time to set up this initial page which barely matched the given design. I have a feeling that I am approaching this in a very non-strategic way :
- I determine the big elements and the smaller ones then I start building...
I would love to hear some really critical feedback on this non-responsive desktop version!
- @mohameddwedar689Submitted over 2 years ago
All feedback is welcome 😍
@arkharman12Posted over 2 years agoYour button requires two clicks to get to the next advice.
Marked as helpful0 - @karishma-devSubmitted almost 3 years ago
Hey Guys, I just finished the Rock, Paper, Scissors Game Challenge. I would like you all to see it and let me know how I can improve it. Let me know my mistakes. Thank you!.
@arkharman12Posted almost 3 years ago- Scoreboard should not go in negative. Keep it at 0 if the player loses in the first game.
- Bottom half of the viewport is cut out at 1440px.
Marked as helpful0